Wednesday, February 15, 2006

Joy

We're in the process of implementing a relic slot for the Paladin, Shaman and Druid. Ideally, this will be live upon the release of patch 1.10. Basically, this slot will allow these three classes to equip a relic item, since currently these classes are unable to reap the statistical benefits associated with equiping a ranged weapon...and we're tired of seeing you run around with Egan's Blaster. ;)
"Idol of Rejuvination
Relic
Requires level 57
Equip: Increases the healing per 3 seconds on your Rejuvenation by up to 10
"

Finally! We can't use wands, bows, crossbows, throwing weapons, guns... at least they're making up for it! W00t W00t! And I like so far what they are doing for priests. "When using Feedback, the human priest will surround himself with anti-magical energy. Any successful spell cast against the priest will burn mana from the attacker and deal Shadow damage. "

Nice! Now it isn't dependant on how often your weapon swings. and adds shadow damage.

ZG changes-

-The High Priests, High Priestesses, and Jin'do the Hexxer will now drop their epic items more often. Some of the rarest items from Zul'Gurub such as the Warblade of the Hakkari and Zulian Swift Tiger can now also be found a bit more frequently.

-Zul'Gurub coin and bijou drops were increased

Other Instances: We've been making a number of improvements to item drop rates in Stratholme, Scholomance, Upper Black Rock Spire, Lower Black Rock Spire, and Black Rock Depths. In the next patch, the drop rate for many items will improve. In some situations, we will even be improving the quality of select items found in these dungeons.
World of Warcraft weekly 2/10/06

Tuesday, February 14, 2006

Quest Log

Stuff I have in my quest log, or things I've abandoned to make room in my log that I'm up to.

-http://www.thottbot.com/?qu=4063 (have three cores) Rise of the Machines
-http://www.thottbot.com/?qu=4023 Need the black dragonflight molt
-http://www.thottbot.com/?qu=1126 Going to need help with the three hive drones and two Sentinels
-http://www.thottbot.com/?qu=8278 Haven't started it yet, collection quest
-http://www.thottbot.com/?qu=5601 Because its a pretty long chain with some nice things at the end - http://thottbot.com/index.cgi?n=9769
-http://www.thottbot.com/?qu=6021 Need to check and see if I can stalk in and gank him
-http://www.thottbot.com/?n=4716 I need to get in on this.. should be easy I did it with my priest (up until the army part)
-http://www.thottbot.com/?qu=4134 Just padding my xp
-http://www.thottbot.com/?qu=4123 ditto
-http://www.thottbot.com/?n=9847 These were pretty easy with my priest too.. I didn't know horde could do this too
-http://www.thottbot.com/?qu=5055 durn elites.. and I've never seen her
-http://www.thottbot.com/?qu=5121 Haven't investigated how hard he is.. its elite
-http://www.thottbot.com/?qu=5961 oooh blightcaller!
-http://www.thottbot.com/?qu=3906 Don't remember if I did this or not
-http://www.thottbot.com/?qu=977 These things are a pain to drop
-http://www.thottbot.com/?qu=7489 Haven't gotten to the right side yet
-http://www.thottbot.com/?qu=8284 Another collection quest
-http://www.thottbot.com/?qu=5212 OMG Strat!
-http://www.thottbot.com/?qu=5529 OMG Another Strat!
-http://www.thottbot.com/?qu=7441 I think this is in North DM
-http://www.thottbot.com/?qu=4981 Just got this last night
-http://www.thottbot.com/?qu=4122 dunno if I've done the pre-reqs yet or not

Pretty sure I've skipped some that are in my log. Oh well.. add that later.

I'd like to do some of the Sunken Temple stuff.. I've never done any of it with this character.

Need to pick up quests in:
Stratholme Lights Hope Chapel
Feralas Dire Maul quests
Duke Hydraxxis in Azshara?
The rest of the Battleground quests

FActions I'm interested in either for armor or leatherworking recipes:
Argent Dawn
Cenarian Hold
Darkmoon Faire
Timbermaw Hold

leveling critters and zones

-Winterspring Frostsabers in northern part of zone, also farm for frostsaber leather
-Silithus grinding spiders for silk (thick shadow and ironweb)
-Plaguelands Carrion Crawlers for larval acid

last bit of first aid to cap
last bit of caping 2H maces to cap

GEAR for later:

Zulgurrub - Haruspex armors (belt)

Opterons FTW!

Rumor or truth...

Occasional DailyTech writer and President of VoodooPC, Rahul Sood, has some fairly exciting news from Geneva this week. Sood claims Blizzard just purchased 1500 Opteron servers specifically for World of Warcraft world and instance servers.
About time!

Friday, February 03, 2006

Hallelujah!

Priests, it's Friday! | 2/3/2006 7:40:51 AM PST


Priests, are you done melting faces yet? - Eyonix

As has been stated many times in recent posts, a number of improvements are being made to several priest talents and core abilities for the next content patch. Several of these changes are still in the testing process, and in some cases, under discussion - especially those relating to talents. What this means to the players is, the following details pertaining to upcoming change is not comprehensive, and intended primarily to serve as a sneak preview, and in a perfect world, satisfy some of your curiosity.

Too bad this world isn't perfect...

Greater Heal (and Heal starting from rank2) will receive a reduction to its casting time. Currently the spell is a 4 second cast. However, once patch 1.10 releases, the spell, from start to finish will cast in 3 seconds - (2.5 with talent improvement). This spell, along with the Druid's Healing Touch and the Shaman's Healing Wave will all receive an approximate 10% improvement to mana efficiency.

Holy Fire will no longer be a talent required ability. All priests, upon reaching the appropriate level will receive this spell as a core ability. In addition, this spell's casting time has been reduced from 4 seconds to 3.5. The appropriate talent improvement would bring this spell to a 3 second cast. This spell will also be considered holy damage, meaning, effects which improve holy damage will increase the damage of this spell.

Inner Fire is another core ability we're reworking. With the prevalence of wand-use amongst casters, we're not very pleased with the increase of attack power this spell provides and are looking to change Inner Fire so that it is more in line with the original concept behind the ability, i.e. a defensive/soloing spell.

Power Word: Shield is still undergoing testing. Basically, we're running the numbers of the final spell ranks and will likely make changes to its damage mitigation scaling.

Talents are where we're making the most significant changes, however, until the changes have been finalized there is little I'm going to be able to reveal. What I will state is that we're reorganizing and streamlining all three trees, with a particular emphasis on Holy and Discipline. Each tree will have anywhere from 1 to 4 brand new talents available. The focus of Holy will be in providing throughput improvement, such as offering benefits to healing and spell damage. Discipline will focus on staying-power, such as what you see from abilities that improve mana and mana regeneration. Shadow of course, will focus primarily on damage.

Priest class racial improvements are for the most part, complete yet undergoing testing. Until all of them are ready to be unveiled, I'm going to avoid providing specifics. I will try very hard to push out concrete details late next week, if possible.

A number of minor improvements and tweaks continue to be made as well, such as the increase we're making to Prayer of Fortitude's range and radius, the overall reduction to Smite's mana cost, the addition of group buff versions for Divine Spirit and Shadow Protection, and much more. In addition, I can promise that I'll push for the talents to go live on the talent calculator the moment that they've been finalized, which hopefully won't be long now.


Original Post Context

QFT

Thursday, February 02, 2006

Confession: I've Played Too Much Video Games

So a thread on the WoW forums (think it got toasted-sorry no link) made me laugh and think all too clearly of the times when the game and reality fused together for a brief span of time. (EQ/WoW mostly)

Examples, you ask. Well, I think they're funny enough that I can bear the embarressment.

- I have tried to shapeshift into travel or stealth form before. Took five full seconds to realize it didn't work and that it would never.

- I have tried to Shift RMC and loot things.

- Game movement controls don't translate into Windows, Maya, Photoshop, or IE

- I have dreamed of verticies before, but never polys

- I have wondered if things I was entering into the inventory system were BoP

But the most common thing I've had happen to me (all the others have been single occurances) is:

- tried to /follow and stare at a car (most often)/person (only once) when they didn't move me forward with them. Takes about five or ten seconds to click in. I blame that one on EQ.

Now can someone /summon [dinner] for me plz? kkthx